webpack.config.prod.js 12 KB
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// @remove-on-eject-begin
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/**
 * Copyright (c) 2015-present, Facebook, Inc.
 * All rights reserved.
 *
 * This source code is licensed under the BSD-style license found in the
 * LICENSE file in the root directory of this source tree. An additional grant
 * of patent rights can be found in the PATENTS file in the same directory.
 */
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// @remove-on-eject-end
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'use strict';
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const autoprefixer = require('autoprefixer');
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const path = require('path');
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const webpack = require('webpack');
const HtmlWebpackPlugin = require('html-webpack-plugin');
const ExtractTextPlugin = require('extract-text-webpack-plugin');
const ManifestPlugin = require('webpack-manifest-plugin');
const InterpolateHtmlPlugin = require('react-dev-utils/InterpolateHtmlPlugin');
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const eslintFormatter = require('react-dev-utils/eslintFormatter');
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const paths = require('./paths');
const getClientEnvironment = require('./env');
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// Webpack uses `publicPath` to determine where the app is being served from.
// It requires a trailing slash, or the file assets will get an incorrect path.
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const publicPath = paths.servedPath;
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// Some apps do not use client-side routing with pushState.
// For these, "homepage" can be set to "." to enable relative asset paths.
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const shouldUseRelativeAssetPaths = publicPath === './';
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// `publicUrl` is just like `publicPath`, but we will provide it to our app
// as %PUBLIC_URL% in `index.html` and `process.env.PUBLIC_URL` in JavaScript.
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// Omit trailing slash as %PUBLIC_URL%/xyz looks better than %PUBLIC_URL%xyz.
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const publicUrl = publicPath.slice(0, -1);
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// Get environment variables to inject into our app.
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const env = getClientEnvironment(publicUrl);
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// Assert this just to be safe.
// Development builds of React are slow and not intended for production.
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if (env.stringified['process.env'].NODE_ENV !== '"production"') {
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  throw new Error('Production builds must have NODE_ENV=production.');
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}
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// Note: defined here because it will be used more than once.
const cssFilename = 'static/css/[name].[contenthash:8].css';

// ExtractTextPlugin expects the build output to be flat.
// (See https://github.com/webpack-contrib/extract-text-webpack-plugin/issues/27)
// However, our output is structured with css, js and media folders.
// To have this structure working with relative paths, we have to use custom options.
const extractTextPluginOptions = shouldUseRelativeAssetPaths
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  ? // Making sure that the publicPath goes back to to build folder.
    { publicPath: Array(cssFilename.split('/').length).join('../') }
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  : {};
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// This is the production configuration.
// It compiles slowly and is focused on producing a fast and minimal bundle.
// The development configuration is different and lives in a separate file.
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module.exports = {
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  // Don't attempt to continue if there are any errors.
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  bail: true,
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  // We generate sourcemaps in production. This is slow but gives good results.
  // You can exclude the *.map files from the build during deployment.
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  devtool: 'source-map',
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  // In production, we only want to load the polyfills and the app code.
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  entry: [require.resolve('./polyfills'), paths.appIndexJs],
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  output: {
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    // The build folder.
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    path: paths.appBuild,
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    // Generated JS file names (with nested folders).
    // There will be one main bundle, and one file per asynchronous chunk.
    // We don't currently advertise code splitting but Webpack supports it.
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    filename: 'static/js/[name].[chunkhash:8].js',
    chunkFilename: 'static/js/[name].[chunkhash:8].chunk.js',
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    // We inferred the "public path" (such as / or /my-project) from homepage.
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    publicPath: publicPath,
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    // Point sourcemap entries to original disk location
    devtoolModuleFilenameTemplate: info =>
      path.relative(paths.appSrc, info.absoluteResourcePath),
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  },
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  resolve: {
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    // This allows you to set a fallback for where Webpack should look for modules.
    // We read `NODE_PATH` environment variable in `paths.js` and pass paths here.
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    // We placed these paths second because we want `node_modules` to "win"
    // if there are any conflicts. This matches Node resolution mechanism.
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    // https://github.com/facebookincubator/create-react-app/issues/253
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    modules: ['node_modules', paths.appNodeModules].concat(paths.nodePaths),
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    // These are the reasonable defaults supported by the Node ecosystem.
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    // We also include JSX as a common component filename extension to support
    // some tools, although we do not recommend using it, see:
    // https://github.com/facebookincubator/create-react-app/issues/290
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    extensions: ['.js', '.json', '.jsx'],
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    alias: {
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      // @remove-on-eject-begin
      // Resolve Babel runtime relative to react-scripts.
      // It usually still works on npm 3 without this but it would be
      // unfortunate to rely on, as react-scripts could be symlinked,
      // and thus babel-runtime might not be resolvable from the source.
      'babel-runtime': path.dirname(
        require.resolve('babel-runtime/package.json')
      ),
      // @remove-on-eject-end
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      // Support React Native Web
      // https://www.smashingmagazine.com/2016/08/a-glimpse-into-the-future-with-react-native-for-web/
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      'react-native': 'react-native-web',
    },
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  },
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  module: {
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    strictExportPresence: true,
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    rules: [
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      // TODO: Disable require.ensure as it's not a standard language feature.
      // We are waiting for https://github.com/facebookincubator/create-react-app/issues/2176.
      // { parser: { requireEnsure: false } },

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      // First, run the linter.
      // It's important to do this before Babel processes the JS.
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      {
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        test: /\.(js|jsx)$/,
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        enforce: 'pre',
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        use: [
          {
            options: {
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              formatter: eslintFormatter,
              // @remove-on-eject-begin
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              // TODO: consider separate config for production,
              // e.g. to enable no-console and no-debugger only in production.
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              baseConfig: {
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                extends: [require.resolve('eslint-config-react-app')],
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              },
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              ignore: false,
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              useEslintrc: false,
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              // @remove-on-eject-end
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            },
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            loader: require.resolve('eslint-loader'),
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          },
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        ],
        include: paths.appSrc,
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      },
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      // ** ADDING/UPDATING LOADERS **
      // The "url" loader handles all assets unless explicitly excluded.
      // The `exclude` list *must* be updated with every change to loader extensions.
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      // When adding a new loader, you must add its `test`
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      // as a new entry in the `exclude` list in the "url" loader.

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      // "file" loader makes sure those assets end up in the `build` folder.
      // When you `import` an asset, you get its filename.
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      {
        exclude: [
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          /\.html$/,
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          /\.(js|jsx)$/,
          /\.css$/,
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          /\.json$/,
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          /\.bmp$/,
          /\.gif$/,
          /\.jpe?g$/,
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          /\.png$/,
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        ],
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        loader: require.resolve('file-loader'),
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        options: {
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          name: 'static/media/[name].[hash:8].[ext]',
        },
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      },
      // "url" loader works just like "file" loader but it also embeds
      // assets smaller than specified size as data URLs to avoid requests.
      {
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        test: [/\.bmp$/, /\.gif$/, /\.jpe?g$/, /\.png$/],
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        loader: require.resolve('url-loader'),
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        options: {
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          limit: 10000,
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          name: 'static/media/[name].[hash:8].[ext]',
        },
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      },
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      // Process JS with Babel.
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      {
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        test: /\.(js|jsx)$/,
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        include: paths.appSrc,
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        loader: require.resolve('babel-loader'),
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        // @remove-on-eject-begin
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        options: {
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          babelrc: false,
          presets: [require.resolve('babel-preset-react-app')],
        },
        // @remove-on-eject-end
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      },
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      // The notation here is somewhat confusing.
      // "postcss" loader applies autoprefixer to our CSS.
      // "css" loader resolves paths in CSS and adds assets as dependencies.
      // "style" loader normally turns CSS into JS modules injecting <style>,
      // but unlike in development configuration, we do something different.
      // `ExtractTextPlugin` first applies the "postcss" and "css" loaders
      // (second argument), then grabs the result CSS and puts it into a
      // separate file in our build process. This way we actually ship
      // a single CSS file in production instead of JS code injecting <style>
      // tags. If you use code splitting, however, any async bundles will still
      // use the "style" loader inside the async code so CSS from them won't be
      // in the main CSS file.
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      {
        test: /\.css$/,
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        loader: ExtractTextPlugin.extract(
          Object.assign(
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            {
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              fallback: require.resolve('style-loader'),
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              use: [
                {
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                  loader: require.resolve('css-loader'),
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                  options: {
                    importLoaders: 1,
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                    minimize: true,
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                    sourceMap: true,
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                  },
                },
                {
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                  loader: require.resolve('postcss-loader'),
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                  options: {
                    ident: 'postcss', // https://webpack.js.org/guides/migrating/#complex-options
                    plugins: () => [
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                      require('postcss-flexbugs-fixes'),
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                      autoprefixer({
                        browsers: [
                          '>1%',
                          'last 4 versions',
                          'Firefox ESR',
                          'not ie < 9', // React doesn't support IE8 anyway
                        ],
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                        flexbox: 'no-2009',
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                      }),
                    ],
                  },
                },
              ],
            },
            extractTextPluginOptions
          )
        ),
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        // Note: this won't work without `new ExtractTextPlugin()` in `plugins`.
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      },
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      // ** STOP ** Are you adding a new loader?
      // Remember to add the new extension(s) to the "url" loader exclusion list.
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    ],
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  },
  plugins: [
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    // Makes some environment variables available in index.html.
    // The public URL is available as %PUBLIC_URL% in index.html, e.g.:
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    // <link rel="shortcut icon" href="%PUBLIC_URL%/favicon.ico">
    // In production, it will be an empty string unless you specify "homepage"
    // in `package.json`, in which case it will be the pathname of that URL.
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    new InterpolateHtmlPlugin(env.raw),
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    // Generates an `index.html` file with the <script> injected.
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    new HtmlWebpackPlugin({
      inject: true,
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      template: paths.appHtml,
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      minify: {
        removeComments: true,
        collapseWhitespace: true,
        removeRedundantAttributes: true,
        useShortDoctype: true,
        removeEmptyAttributes: true,
        removeStyleLinkTypeAttributes: true,
        keepClosingSlash: true,
        minifyJS: true,
        minifyCSS: true,
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        minifyURLs: true,
      },
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    }),
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    // Makes some environment variables available to the JS code, for example:
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    // if (process.env.NODE_ENV === 'production') { ... }. See `./env.js`.
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    // It is absolutely essential that NODE_ENV was set to production here.
    // Otherwise React will be compiled in the very slow development mode.
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    new webpack.DefinePlugin(env.stringified),
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    // Minify the code.
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    new webpack.optimize.UglifyJsPlugin({
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      compress: {
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        warnings: false,
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      },
      output: {
        comments: false,
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      },
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      sourceMap: true,
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    }),
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    // Note: this won't work without ExtractTextPlugin.extract(..) in `loaders`.
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    new ExtractTextPlugin({
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      filename: cssFilename,
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    }),
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    // Generate a manifest file which contains a mapping of all asset filenames
    // to their corresponding output file so that tools can pick it up without
    // having to parse `index.html`.
    new ManifestPlugin({
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      fileName: 'asset-manifest.json',
    }),
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  ],
  // Some libraries import Node modules but don't use them in the browser.
  // Tell Webpack to provide empty mocks for them so importing them works.
  node: {
    fs: 'empty',
    net: 'empty',
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    tls: 'empty',
  },
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};