webpack.config.prod.js 9.81 KB
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// @remove-on-eject-begin
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/**
 * Copyright (c) 2015-present, Facebook, Inc.
 * All rights reserved.
 *
 * This source code is licensed under the BSD-style license found in the
 * LICENSE file in the root directory of this source tree. An additional grant
 * of patent rights can be found in the PATENTS file in the same directory.
 */
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// @remove-on-eject-end
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var autoprefixer = require('autoprefixer');
var webpack = require('webpack');
var HtmlWebpackPlugin = require('html-webpack-plugin');
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var ExtractTextPlugin = require('extract-text-webpack-plugin');
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var ManifestPlugin = require('webpack-manifest-plugin');
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var InterpolateHtmlPlugin = require('react-dev-utils/InterpolateHtmlPlugin');
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var url = require('url');
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var paths = require('./paths');
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var getClientEnvironment = require('./env');
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// @remove-on-eject-begin
// `path` is not used after eject - see https://github.com/facebookincubator/create-react-app/issues/1174
var path = require('path');
// @remove-on-eject-end

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// Webpack uses `publicPath` to determine where the app is being served from.
// It requires a trailing slash, or the file assets will get an incorrect path.
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var publicPath = paths.servedPath;
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// `publicUrl` is just like `publicPath`, but we will provide it to our app
// as %PUBLIC_URL% in `index.html` and `process.env.PUBLIC_URL` in JavaScript.
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// Omit trailing slash as %PUBLIC_URL%/xyz looks better than %PUBLIC_URL%xyz.
var publicUrl = publicPath.slice(0, -1);
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// Get environment variables to inject into our app.
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var env = getClientEnvironment(publicUrl);

// Assert this just to be safe.
// Development builds of React are slow and not intended for production.
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if (env.stringified['process.env'].NODE_ENV !== '"production"') {
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  throw new Error('Production builds must have NODE_ENV=production.');
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}
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// This is the production configuration.
// It compiles slowly and is focused on producing a fast and minimal bundle.
// The development configuration is different and lives in a separate file.
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module.exports = {
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  // Don't attempt to continue if there are any errors.
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  bail: true,
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  // We generate sourcemaps in production. This is slow but gives good results.
  // You can exclude the *.map files from the build during deployment.
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  devtool: 'source-map',
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  // In production, we only want to load the polyfills and the app code.
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  entry: [
    require.resolve('./polyfills'),
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    paths.appIndexJs
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  ],
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  output: {
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    // The build folder.
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    path: paths.appBuild,
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    // Generated JS file names (with nested folders).
    // There will be one main bundle, and one file per asynchronous chunk.
    // We don't currently advertise code splitting but Webpack supports it.
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    filename: 'static/js/[name].[chunkhash:8].js',
    chunkFilename: 'static/js/[name].[chunkhash:8].chunk.js',
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    // We inferred the "public path" (such as / or /my-project) from homepage.
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    publicPath: publicPath
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  },
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  resolve: {
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    // This allows you to set a fallback for where Webpack should look for modules.
    // We read `NODE_PATH` environment variable in `paths.js` and pass paths here.
    // We use `fallback` instead of `root` because we want `node_modules` to "win"
    // if there any conflicts. This matches Node resolution mechanism.
    // https://github.com/facebookincubator/create-react-app/issues/253
    fallback: paths.nodePaths,
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    // These are the reasonable defaults supported by the Node ecosystem.
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    // We also include JSX as a common component filename extension to support
    // some tools, although we do not recommend using it, see:
    // https://github.com/facebookincubator/create-react-app/issues/290
    extensions: ['.js', '.json', '.jsx', ''],
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    alias: {
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      // Support React Native Web
      // https://www.smashingmagazine.com/2016/08/a-glimpse-into-the-future-with-react-native-for-web/
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      'react-native': 'react-native-web'
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    }
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  },
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  // @remove-on-eject-begin
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  // Resolve loaders (webpack plugins for CSS, images, transpilation) from the
  // directory of `react-scripts` itself rather than the project directory.
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  resolveLoader: {
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    root: paths.ownNodeModules,
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    moduleTemplates: ['*-loader']
  },
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  // @remove-on-eject-end
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  module: {
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    // First, run the linter.
    // It's important to do this before Babel processes the JS.
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    preLoaders: [
      {
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        test: /\.(js|jsx)$/,
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        loader: 'eslint',
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        include: paths.appSrc
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      }
    ],
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    loaders: [
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      // ** ADDING/UPDATING LOADERS **
      // The "url" loader handles all assets unless explicitly excluded.
      // The `exclude` list *must* be updated with every change to loader extensions.
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      // When adding a new loader, you must add its `test`
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      // as a new entry in the `exclude` list in the "url" loader.

      // "url" loader embeds assets smaller than specified size as data URLs to avoid requests.
      // Otherwise, it acts like the "file" loader.
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      {
        exclude: [
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          /\.html$/,
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          /\.(js|jsx)$/,
          /\.css$/,
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          /\.json$/,
          /\.svg$/
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        ],
        loader: 'url',
        query: {
          limit: 10000,
          name: 'static/media/[name].[hash:8].[ext]'
        }
      },
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      // Process JS with Babel.
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      {
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        test: /\.(js|jsx)$/,
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        include: paths.appSrc,
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        loader: 'babel',
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        // @remove-on-eject-begin
        query: {
          babelrc: false,
          presets: [require.resolve('babel-preset-react-app')],
        },
        // @remove-on-eject-end
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      },
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      // The notation here is somewhat confusing.
      // "postcss" loader applies autoprefixer to our CSS.
      // "css" loader resolves paths in CSS and adds assets as dependencies.
      // "style" loader normally turns CSS into JS modules injecting <style>,
      // but unlike in development configuration, we do something different.
      // `ExtractTextPlugin` first applies the "postcss" and "css" loaders
      // (second argument), then grabs the result CSS and puts it into a
      // separate file in our build process. This way we actually ship
      // a single CSS file in production instead of JS code injecting <style>
      // tags. If you use code splitting, however, any async bundles will still
      // use the "style" loader inside the async code so CSS from them won't be
      // in the main CSS file.
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      {
        test: /\.css$/,
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        loader: ExtractTextPlugin.extract('style', 'css?importLoaders=1!postcss')
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        // Note: this won't work without `new ExtractTextPlugin()` in `plugins`.
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      },
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      // JSON is not enabled by default in Webpack but both Node and Browserify
      // allow it implicitly so we also enable it.
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      {
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        test: /\.json$/,
        loader: 'json'
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      },
      // "file" loader for svg
      {
        test: /\.svg$/,
        loader: 'file',
        query: {
          name: 'static/media/[name].[hash:8].[ext]'
        }
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      }
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      // ** STOP ** Are you adding a new loader?
      // Remember to add the new extension(s) to the "url" loader exclusion list.
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    ]
  },
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  // @remove-on-eject-begin
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  // Point ESLint to our predefined config.
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  eslint: {
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    // TODO: consider separate config for production,
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    // e.g. to enable no-console and no-debugger only in production.
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    configFile: path.join(__dirname, '../.eslintrc'),
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    useEslintrc: false
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  },
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  // @remove-on-eject-end
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  // We use PostCSS for autoprefixing only.
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  postcss: function() {
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    return [
      autoprefixer({
        browsers: [
          '>1%',
          'last 4 versions',
          'Firefox ESR',
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          'not ie < 9', // React doesn't support IE8 anyway
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        ]
      }),
    ];
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  },
  plugins: [
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    // Makes some environment variables available in index.html.
    // The public URL is available as %PUBLIC_URL% in index.html, e.g.:
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    // <link rel="shortcut icon" href="%PUBLIC_URL%/favicon.ico">
    // In production, it will be an empty string unless you specify "homepage"
    // in `package.json`, in which case it will be the pathname of that URL.
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    new InterpolateHtmlPlugin(env.raw),
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    // Generates an `index.html` file with the <script> injected.
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    new HtmlWebpackPlugin({
      inject: true,
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      template: paths.appHtml,
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      minify: {
        removeComments: true,
        collapseWhitespace: true,
        removeRedundantAttributes: true,
        useShortDoctype: true,
        removeEmptyAttributes: true,
        removeStyleLinkTypeAttributes: true,
        keepClosingSlash: true,
        minifyJS: true,
        minifyCSS: true,
        minifyURLs: true
      }
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    }),
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    // Makes some environment variables available to the JS code, for example:
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    // if (process.env.NODE_ENV === 'production') { ... }. See `./env.js`.
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    // It is absolutely essential that NODE_ENV was set to production here.
    // Otherwise React will be compiled in the very slow development mode.
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    new webpack.DefinePlugin(env.stringified),
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    // This helps ensure the builds are consistent if source hasn't changed:
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    new webpack.optimize.OccurrenceOrderPlugin(),
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    // Try to dedupe duplicated modules, if any:
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    new webpack.optimize.DedupePlugin(),
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    // Minify the code.
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    new webpack.optimize.UglifyJsPlugin({
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      compress: {
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        screw_ie8: true, // React doesn't support IE8
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        warnings: false
      },
      mangle: {
        screw_ie8: true
      },
      output: {
        comments: false,
        screw_ie8: true
      }
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    }),
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    // Note: this won't work without ExtractTextPlugin.extract(..) in `loaders`.
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    new ExtractTextPlugin('static/css/[name].[contenthash:8].css'),
    // Generate a manifest file which contains a mapping of all asset filenames
    // to their corresponding output file so that tools can pick it up without
    // having to parse `index.html`.
    new ManifestPlugin({
      fileName: 'asset-manifest.json'
    })
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  ],
  // Some libraries import Node modules but don't use them in the browser.
  // Tell Webpack to provide empty mocks for them so importing them works.
  node: {
    fs: 'empty',
    net: 'empty',
    tls: 'empty'
  }
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};