webpack.config.dev.js 9.07 KB
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// @remove-on-eject-begin
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/**
 * Copyright (c) 2015-present, Facebook, Inc.
 * All rights reserved.
 *
 * This source code is licensed under the BSD-style license found in the
 * LICENSE file in the root directory of this source tree. An additional grant
 * of patent rights can be found in the PATENTS file in the same directory.
 */
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// @remove-on-eject-end
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var path = require('path');
var autoprefixer = require('autoprefixer');
var webpack = require('webpack');
var HtmlWebpackPlugin = require('html-webpack-plugin');
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var CaseSensitivePathsPlugin = require('case-sensitive-paths-webpack-plugin');
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var InterpolateHtmlPlugin = require('../scripts/utils/InterpolateHtmlPlugin');
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var WatchMissingNodeModulesPlugin = require('../scripts/utils/WatchMissingNodeModulesPlugin');
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var getClientEnvironment = require('../scripts/utils/getClientEnvironment');
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var paths = require('./paths');
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// Webpack uses `publicPath` to determine where the app is being served from.
// In development, we always serve from the root. This makes config easier.
var publicPath = '/';
// `publicUrl` is just like `publicPath`, but we will provide it to our app
// as %PUBLIC_URL% in `index.html` and `process.env.PUBLIC_URL` in JavaScript.
// Omit trailing shlash as %PUBLIC_PATH%/xyz looks better than %PUBLIC_PATH%xyz.
var publicUrl = '';
// Get enrivonment variables to inject into our app.
var env = getClientEnvironment(publicUrl);
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// This is the development configuration.
// It is focused on developer experience and fast rebuilds.
// The production configuration is different and lives in a separate file.
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module.exports = {
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  // This makes the bundle appear split into separate modules in the devtools.
  // We don't use source maps here because they can be confusing:
  // https://github.com/facebookincubator/create-react-app/issues/343#issuecomment-237241875
  // You may want 'cheap-module-source-map' instead if you prefer source maps.
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  devtool: 'eval',
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  // These are the "entry points" to our application.
  // This means they will be the "root" imports that are included in JS bundle.
  // The first two entry points enable "hot" CSS and auto-refreshes for JS.
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  entry: [
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    // Include WebpackDevServer client. It connects to WebpackDevServer via
    // sockets and waits for recompile notifications. When WebpackDevServer
    // recompiles, it sends a message to the client by socket. If only CSS
    // was changed, the app reload just the CSS. Otherwise, it will refresh.
    // The "?/" bit at the end tells the client to look for the socket at
    // the root path, i.e. /sockjs-node/. Otherwise visiting a client-side
    // route like /todos/42 would make it wrongly request /todos/42/sockjs-node.
    // The socket server is a part of WebpackDevServer which we are using.
    // The /sockjs-node/ path I'm referring to is hardcoded in WebpackDevServer.
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    require.resolve('webpack-dev-server/client') + '?/',
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    // Include Webpack hot module replacement runtime. Webpack is pretty
    // low-level so we need to put all the pieces together. The runtime listens
    // to the events received by the client above, and applies updates (such as
    // new CSS) to the running application.
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    require.resolve('webpack/hot/dev-server'),
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    // We ship a few polyfills by default.
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    require.resolve('./polyfills'),
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    // Finally, this is your app's code:
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    paths.appIndexJs
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    // We include the app code last so that if there is a runtime error during
    // initialization, it doesn't blow up the WebpackDevServer client, and
    // changing JS code would still trigger a refresh.
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  ],
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  output: {
    // Next line is not used in dev but WebpackDevServer crashes without it:
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    path: paths.appBuild,
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    // Add /* filename */ comments to generated require()s in the output.
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    pathinfo: true,
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    // This does not produce a real file. It's just the virtual path that is
    // served by WebpackDevServer in development. This is the JS bundle
    // containing code from all our entry points, and the Webpack runtime.
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    filename: 'static/js/bundle.js',
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    // This is the URL that app is served from. We use "/" in development.
    publicPath: publicPath
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  },
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  resolve: {
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    // This allows you to set a fallback for where Webpack should look for modules.
    // We read `NODE_PATH` environment variable in `paths.js` and pass paths here.
    // We use `fallback` instead of `root` because we want `node_modules` to "win"
    // if there any conflicts. This matches Node resolution mechanism.
    // https://github.com/facebookincubator/create-react-app/issues/253
    fallback: paths.nodePaths,
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    // These are the reasonable defaults supported by the Node ecosystem.
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    // We also include JSX as a common component filename extension to support
    // some tools, although we do not recommend using it, see:
    // https://github.com/facebookincubator/create-react-app/issues/290
    extensions: ['.js', '.json', '.jsx', ''],
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    alias: {
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      // Support React Native Web
      // https://www.smashingmagazine.com/2016/08/a-glimpse-into-the-future-with-react-native-for-web/
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      'react-native': 'react-native-web'
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    }
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  },
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  // Resolve loaders (webpack plugins for CSS, images, transpilation) from the
  // directory of `react-scripts` itself rather than the project directory.
  // You can remove this after ejecting.
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  resolveLoader: {
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    root: paths.ownNodeModules,
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    moduleTemplates: ['*-loader']
  },
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  module: {
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    // First, run the linter.
    // It's important to do this before Babel processes the JS.
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    preLoaders: [
      {
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        test: /\.(js|jsx)$/,
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        loader: 'eslint',
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        include: paths.appSrc,
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      }
    ],
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    loaders: [
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      // Process JS with Babel.
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      {
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        test: /\.(js|jsx)$/,
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        include: paths.appSrc,
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        loader: 'babel',
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        query: require('./babel.dev')
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      },
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      // "postcss" loader applies autoprefixer to our CSS.
      // "css" loader resolves paths in CSS and adds assets as dependencies.
      // "style" loader turns CSS into JS modules that inject <style> tags.
      // In production, we use a plugin to extract that CSS to a file, but
      // in development "style" loader enables hot editing of CSS.
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      {
        test: /\.css$/,
        loader: 'style!css!postcss'
      },
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      // JSON is not enabled by default in Webpack but both Node and Browserify
      // allow it implicitly so we also enable it.
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      {
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        test: /\.json$/,
        loader: 'json'
      },
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      // "file" loader makes sure those assets get served by WebpackDevServer.
      // When you `import` an asset, you get its (virtual) filename.
      // In production, they would get copied to the `build` folder.
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      {
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        test: /\.(ico|jpg|jpeg|png|gif|eot|otf|webp|svg|ttf|woff|woff2)(\?.*)?$/,
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        loader: 'file',
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        query: {
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          name: 'static/media/[name].[hash:8].[ext]'
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        }
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      },
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      // "url" loader works just like "file" loader but it also embeds
      // assets smaller than specified size as data URLs to avoid requests.
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      {
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        test: /\.(mp4|webm|wav|mp3|m4a|aac|oga)(\?.*)?$/,
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        loader: 'url',
        query: {
          limit: 10000,
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          name: 'static/media/[name].[hash:8].[ext]'
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        }
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      }
    ]
  },
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  // @remove-on-eject-begin
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  // Point ESLint to our predefined config.
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  eslint: {
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    configFile: path.join(__dirname, '../.eslintrc'),
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    useEslintrc: false
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  },
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  // @remove-on-eject-end
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  // We use PostCSS for autoprefixing only.
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  postcss: function() {
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    return [
      autoprefixer({
        browsers: [
          '>1%',
          'last 4 versions',
          'Firefox ESR',
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          'not ie < 9', // React doesn't support IE8 anyway
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        ]
      }),
    ];
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  },
  plugins: [
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    // Makes the public URL available as %PUBLIC_URL% in index.html, e.g.:
    // <link rel="shortcut icon" href="%PUBLIC_URL%/favicon.ico">
    // In development, this will be an empty string.
    new InterpolateHtmlPlugin({
      PUBLIC_URL: publicUrl
    }),
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    // Generates an `index.html` file with the <script> injected.
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    new HtmlWebpackPlugin({
      inject: true,
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      template: paths.appHtml,
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    }),
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    // Makes some environment variables available to the JS code, for example:
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    // if (process.env.NODE_ENV === 'development') { ... }.
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    new webpack.DefinePlugin(env),
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    // This is necessary to emit hot updates (currently CSS only):
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    new webpack.HotModuleReplacementPlugin(),
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    // Watcher doesn't work well if you mistype casing in a path so we use
    // a plugin that prints an error when you attempt to do this.
    // See https://github.com/facebookincubator/create-react-app/issues/240
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    new CaseSensitivePathsPlugin(),
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    // If you require a missing module and then `npm install` it, you still have
    // to restart the development server for Webpack to discover it. This plugin
    // makes the discovery automatic so you don't have to restart.
    // See https://github.com/facebookincubator/create-react-app/issues/186
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    new WatchMissingNodeModulesPlugin(paths.appNodeModules)
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  ],
  // Some libraries import Node modules but don't use them in the browser.
  // Tell Webpack to provide empty mocks for them so importing them works.
  node: {
    fs: 'empty',
    net: 'empty',
    tls: 'empty'
  }
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};