// @remove-on-eject-begin /** * Copyright (c) 2015-present, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. */ // @remove-on-eject-end 'use strict'; const autoprefixer = require('autoprefixer'); const path = require('path'); const webpack = require('webpack'); const HtmlWebpackPlugin = require('html-webpack-plugin'); const CaseSensitivePathsPlugin = require('case-sensitive-paths-webpack-plugin'); const InterpolateHtmlPlugin = require('react-dev-utils/InterpolateHtmlPlugin'); const WatchMissingNodeModulesPlugin = require('react-dev-utils/WatchMissingNodeModulesPlugin'); const getClientEnvironment = require('./env'); const paths = require('./paths'); // Webpack uses `publicPath` to determine where the app is being served from. // In development, we always serve from the root. This makes config easier. const publicPath = '/'; // `publicUrl` is just like `publicPath`, but we will provide it to our app // as %PUBLIC_URL% in `index.html` and `process.env.PUBLIC_URL` in JavaScript. // Omit trailing slash as %PUBLIC_PATH%/xyz looks better than %PUBLIC_PATH%xyz. const publicUrl = ''; // Get environment variables to inject into our app. const env = getClientEnvironment(publicUrl); // This is the development configuration. // It is focused on developer experience and fast rebuilds. // The production configuration is different and lives in a separate file. module.exports = { // You may want 'eval' instead if you prefer to see the compiled output in DevTools. // See the discussion in https://github.com/facebookincubator/create-react-app/issues/343. devtool: 'cheap-module-source-map', // These are the "entry points" to our application. // This means they will be the "root" imports that are included in JS bundle. // The first two entry points enable "hot" CSS and auto-refreshes for JS. entry: [ // Include an alternative client for WebpackDevServer. A client's job is to // connect to WebpackDevServer by a socket and get notified about changes. // When you save a file, the client will either apply hot updates (in case // of CSS changes), or refresh the page (in case of JS changes). When you // make a syntax error, this client will display a syntax error overlay. // Note: instead of the default WebpackDevServer client, we use a custom one // to bring better experience for Create React App users. You can replace // the line below with these two lines if you prefer the stock client: // require.resolve('webpack-dev-server/client') + '?/', // require.resolve('webpack/hot/dev-server'), require.resolve('react-dev-utils/webpackHotDevClient'), // We ship a few polyfills by default: require.resolve('./polyfills'), // Errors should be considered fatal in development require.resolve('react-dev-utils/crashOverlay'), // Finally, this is your app's code: paths.appIndexJs, // We include the app code last so that if there is a runtime error during // initialization, it doesn't blow up the WebpackDevServer client, and // changing JS code would still trigger a refresh. ], output: { // Next line is not used in dev but WebpackDevServer crashes without it: path: paths.appBuild, // Add /* filename */ comments to generated require()s in the output. pathinfo: true, // This does not produce a real file. It's just the virtual path that is // served by WebpackDevServer in development. This is the JS bundle // containing code from all our entry points, and the Webpack runtime. filename: 'static/js/bundle.js', // This is the URL that app is served from. We use "/" in development. publicPath: publicPath, // Point sourcemap entries to original disk location devtoolModuleFilenameTemplate: info => path.relative(paths.appSrc, info.absoluteResourcePath), }, resolve: { // This allows you to set a fallback for where Webpack should look for modules. // We read `NODE_PATH` environment variable in `paths.js` and pass paths here. // We placed these paths second because we want `node_modules` to "win" // if there are any conflicts. This matches Node resolution mechanism. // https://github.com/facebookincubator/create-react-app/issues/253 modules: ['node_modules', paths.appNodeModules].concat(paths.nodePaths), // These are the reasonable defaults supported by the Node ecosystem. // We also include JSX as a common component filename extension to support // some tools, although we do not recommend using it, see: // https://github.com/facebookincubator/create-react-app/issues/290 extensions: ['.js', '.json', '.jsx'], alias: { // Support React Native Web // https://www.smashingmagazine.com/2016/08/a-glimpse-into-the-future-with-react-native-for-web/ 'react-native': 'react-native-web', }, }, // @remove-on-eject-begin // Resolve loaders (webpack plugins for CSS, images, transpilation) from the // directory of `react-scripts` itself rather than the project directory. resolveLoader: { modules: [ paths.ownNodeModules, // Lerna hoists everything, so we need to look in our app directory paths.appNodeModules, ], }, // @remove-on-eject-end module: { rules: [ // Disable require.ensure as it's not a standard language feature. { parser: { requireEnsure: false } }, // First, run the linter. // It's important to do this before Babel processes the JS. { test: /\.(js|jsx)$/, enforce: 'pre', use: [ { // @remove-on-eject-begin // Point ESLint to our predefined config. options: { baseConfig: { extends: ['react-app'], }, useEslintrc: false, }, // @remove-on-eject-end loader: 'eslint-loader', }, ], include: paths.appSrc, }, // ** ADDING/UPDATING LOADERS ** // The "url" loader handles all assets unless explicitly excluded. // The `exclude` list *must* be updated with every change to loader extensions. // When adding a new loader, you must add its `test` // as a new entry in the `exclude` list for "url" loader. // "file" loader makes sure those assets get served by WebpackDevServer. // When you `import` an asset, you get its (virtual) filename. // In production, they would get copied to the `build` folder. { exclude: [ /\.html$/, /\.(js|jsx)$/, /\.css$/, /\.json$/, /\.bmp$/, /\.gif$/, /\.jpe?g$/, /\.png$/, ], loader: 'file-loader', options: { name: 'static/media/[name].[hash:8].[ext]', }, }, // "url" loader works like "file" loader except that it embeds assets // smaller than specified limit in bytes as data URLs to avoid requests. // A missing `test` is equivalent to a match. { test: [/\.bmp$/, /\.gif$/, /\.jpe?g$/, /\.png$/], loader: 'url-loader', options: { limit: 10000, name: 'static/media/[name].[hash:8].[ext]', }, }, // Process JS with Babel. { test: /\.(js|jsx)$/, include: paths.appSrc, loader: 'babel-loader', options: { // @remove-on-eject-begin babelrc: false, presets: [require.resolve('babel-preset-react-app')], // @remove-on-eject-end // This is a feature of `babel-loader` for webpack (not Babel itself). // It enables caching results in ./node_modules/.cache/babel-loader/ // directory for faster rebuilds. cacheDirectory: true, }, }, // "postcss" loader applies autoprefixer to our CSS. // "css" loader resolves paths in CSS and adds assets as dependencies. // "style" loader turns CSS into JS modules that inject <style> tags. // In production, we use a plugin to extract that CSS to a file, but // in development "style" loader enables hot editing of CSS. { test: /\.css$/, use: [ 'style-loader', { loader: 'css-loader', options: { importLoaders: 1, }, }, { loader: 'postcss-loader', options: { ident: 'postcss', // https://webpack.js.org/guides/migrating/#complex-options plugins: () => [ autoprefixer({ browsers: [ '>1%', 'last 4 versions', 'Firefox ESR', 'not ie < 9', // React doesn't support IE8 anyway ], }), ], }, }, ], }, // ** STOP ** Are you adding a new loader? // Remember to add the new extension(s) to the "url" loader exclusion list. ], }, plugins: [ // Makes some environment variables available in index.html. // The public URL is available as %PUBLIC_URL% in index.html, e.g.: // <link rel="shortcut icon" href="%PUBLIC_URL%/favicon.ico"> // In development, this will be an empty string. new InterpolateHtmlPlugin(env.raw), // Generates an `index.html` file with the <script> injected. new HtmlWebpackPlugin({ inject: true, template: paths.appHtml, }), // Makes some environment variables available to the JS code, for example: // if (process.env.NODE_ENV === 'development') { ... }. See `./env.js`. new webpack.DefinePlugin(env.stringified), // This is necessary to emit hot updates (currently CSS only): new webpack.HotModuleReplacementPlugin(), // Watcher doesn't work well if you mistype casing in a path so we use // a plugin that prints an error when you attempt to do this. // See https://github.com/facebookincubator/create-react-app/issues/240 new CaseSensitivePathsPlugin(), // If you require a missing module and then `npm install` it, you still have // to restart the development server for Webpack to discover it. This plugin // makes the discovery automatic so you don't have to restart. // See https://github.com/facebookincubator/create-react-app/issues/186 new WatchMissingNodeModulesPlugin(paths.appNodeModules), ], // Some libraries import Node modules but don't use them in the browser. // Tell Webpack to provide empty mocks for them so importing them works. node: { fs: 'empty', net: 'empty', tls: 'empty', }, // Turn off performance hints during development because we don't do any // splitting or minification in interest of speed. These warnings become // cumbersome. performance: { hints: false, }, };