1. 14 May, 2017 10 commits
  2. 09 May, 2017 1 commit
  3. 08 May, 2017 1 commit
  4. 05 May, 2017 3 commits
  5. 04 May, 2017 1 commit
  6. 02 May, 2017 1 commit
  7. 01 May, 2017 1 commit
    • Peter Gerdes's avatar
      Link to package.json Fixed · e00de465
      Peter Gerdes authored
      The link to package.json in the v4 docs was linking to package.json in the v3 source.  Fixed to point to the correct v4 location.  A change like this will need to be made for all branches on version 4 if you want the docs to be linked correctly (github may be smart enough to follow the link to the current branch if you are on github but it was wrong from the main site).
      e00de465
  8. 29 Apr, 2017 3 commits
  9. 28 Apr, 2017 1 commit
  10. 27 Apr, 2017 3 commits
  11. 26 Apr, 2017 1 commit
  12. 25 Apr, 2017 1 commit
  13. 22 Apr, 2017 2 commits
  14. 21 Apr, 2017 1 commit
  15. 20 Apr, 2017 4 commits
  16. 19 Apr, 2017 2 commits
  17. 18 Apr, 2017 3 commits
  18. 17 Apr, 2017 1 commit
    • Patrick H. Lauke's avatar
      Fix carousel "hover" behavior on touch-enabled devices · 6ae5fb12
      Patrick H. Lauke authored
      * Add carousel mouse listeners even if touch events enabled
      
      - touch events are enabled not just on "mobile", just also on
      touch-enabled desktop/laptop devices; additionally, it's possible to
      pair a mouse with traditionally touch-only devices (e.g. Android
      phones/tablets); currently, in these situations the carousel WON'T pause
      even when using a mouse
      
      * Restart cycle after touchend
      
      as `mouseenter` is fired as part of the touch compatibility events, the
      previous change results in carousels which cycle until the user
      tapped/interacted with them. after that they stop cycling (as
      `mouseleave` is not sent to the carousel after user scrolled/tapped
      away).
      this fix resets the cycling after `touchend` - essentially returning
      to the previous behavior, where on touch the carousel essentially never
      pauses, but now with the previous fix it at least pauses correctly for
      mouse users on touch-enabled devices.
      includes documentation for this new behavior.
      6ae5fb12