Fantastic-Climate-84 t1_it4sj1h wrote
Reply to comment by Plastic-Wear-3576 in The End of Moore’s Law: Silicon computer chips are nearing the limit of their processing capacity. But is this necessarily an issue? Copenhagen Institute for Futures Studies by CPHfuturesstudies
Totally agree with you.
Even if transistor count was stagnant, material science null, the design of the chipsets had gotten way more efficient. The boards are more efficiently designed, gpu and other system memory bottlenecks are just gone, kids these days don’t even talk about ghz any more.
Say what you will about the games themselves, but I’ve been able to play civ 6 on my phone for a few years now. To me, a gamer who remembers civ 2 not being able to play on a computer that cost twice as much as my current phone, it’s kinda magical.
Plastic-Wear-3576 t1_it4szic wrote
I ran into a scenario years ago when Starcraft 2 came out. I bought it, and it completely crushed my computer beneath it's boot.
Convincing my parents I all of a sudden needed a new computer was a stressful one.
Nowadays you just expect a game to run on your PC unless you have an older PC and the game is a true ship of the line nuts to butts eye watering game.
Fantastic-Climate-84 t1_it4ud7k wrote
> Nowadays you just expect a game to run on your PC unless you have an older PC and the game is a true ship of the line nuts to butts eye watering game.
Even then, today you just get the console version instead haha
I was selling computers when Doom 3 came out. That game made us a lot of commission. StarCraft 2, too. Kids like you were a big reason for our bonuses!
Plastic-Wear-3576 t1_it4uj6b wrote
Haha. I'm glad to be of service!
Viewing a single comment thread. View all comments