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Tnuvu t1_j0zpzls wrote

to travel across time you travel you would need 3d coordonates + time stamp + acceleration speed buffering

lets put it like this....you're keanu reaves, you are in a bus and you want to jump on another car/bus, outside of pure location from point bus A and bus B you need to match also the acceleration else upon contact your inertia will do you harm

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