Submitted by Horneur t3_zxcs7n in deeplearning
Horneur OP t1_j20a8m6 wrote
Reply to comment by sqweeeeeeeeeeeeeeeps in Making an AI play LoL by Horneur
Ima gone try it, but from what I saw on ytb, the neural network use activation function, etc... I don't know where I can put game theory function or formula.
sqweeeeeeeeeeeeeeeps t1_j20alj8 wrote
There is no game theory function. I’m confused on how you landed to this line of thinking. Try out league-play reinforcement learning strategies here on a simple game like tic tac toe. It should play enough games to learn the best move in every scenario.
Horneur OP t1_j20b19u wrote
I don't know maybe translation bad but since game theory is maths it have formula no? Nvm, I will try the tic tac toe one. Thank you.
sqweeeeeeeeeeeeeeeps t1_j20b6hu wrote
You should do some reading on what game theory is too. It will be necessary to have a general approach for the harder games
dusan3sic t1_j23u7h5 wrote
Neural networks are just some complex formulas. Not that it involves some complex and fancy mathing it is just multiplication and addition with applied non-linearity. I would suggest making some simple neural networks for like digit recognition using MNIST database. After you understand all the maths than you can go deeper.
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