Another way I can tell: I can be recording 12 tracks of 24/48k wave with multiple plugins on each channel and my 5 year old system has no problems. Reproduction of a single stereo file is very very easy.
The processing requirements to render plugins doing multi band eq and compression in real time on 12 tracks at once are much higher than like, rendering an mp3 if that's what you mean.
No I meant, why are you benchmarking with the computationally most easily decoded platform to test system performance when codecs like Opus, transcoding in real-time, into multiple streams does in fact require <some> processing power. I run a Plex server and all my Music is being transcoded to Opus C-VBR 150 to multiple end-users on the same PC I use as Daily Driver for gaming and rendering tasks.
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