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jeffkeeg t1_j4jyj9h wrote

I've never understood the appeal of this.

I'm sure there's a larger application that will be realized down the line, but it feels like we've been seeing the same fake 3D photos for the last five years.

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spacehippieart t1_j4lb58n wrote

I think the main difference is the material definition and specularity. Using ray tracing allows for complex visual effects and material rendering (such as the glass ball on the cards) which fake 3d photos cannot reproduce. It also seems to be able to do it in video, which is a big step up due to how many different frames it's rendering!

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