Submitted by Amazing_Ability504 t3_zxppah in space
mc_trigger t1_j21quuh wrote
Reply to comment by left_lane_camper in Is time dilation similar to frame lagging on a computer? by Amazing_Ability504
Great response, but won’t it take .1 second for your character to run across the screen from the point of the person doing .995c?
left_lane_camper t1_j21rprx wrote
Nope, kinematic time dilation is symmetric. Your watch is running slow compared to theirs from their perspective and theirs is running slow from yours.
Similarly, there is no way to say which one of you is stationary and which is moving at 0.995c, because you are both justified in saying you are the stationary one and the other person is moving. Motion is relative and there is no absolute motion or sense of absolute stillness.
One complication: due to kinematic redshifting/blueshifting you may observe the other person’s clock as running slower (if they are moving away from you) or faster (if they are moving towards you) than the time dilation calculation would predict, but that’s just an apparent effect. When they are moving right by you you will observe only the time dilation itself, and you will still find the time dilation present at all times when you account for the apparent kinematic effects.
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