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Sir-Mocks-A-Lot t1_j6ojp5t wrote

Procedurally generated content usually relies on premade content - walls, boxes, floors, buildings that were created by humans. What I'm saying is that AI could make those. And character models, weapon models, etc etc etc. This would free up human time for designing the actual levels and story, fine tuning gameplay, etc.

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DBDude t1_j6p2hag wrote

Borderlands 2 procedurally generates guns based on just some standard elements. There are almost 18 million different variations.

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