IDontHaveNicknameToo
IDontHaveNicknameToo t1_jeaue9n wrote
Reply to Humanoid robots using cameras for eyes will likely experience issues and accidents around spinning objects such as propellers, due to frame rates by scarronline
Large prime number for framerate should make it way more robust. Fun problem to think about.
IDontHaveNicknameToo t1_jeauq7d wrote
Reply to comment by IDontHaveNicknameToo in Humanoid robots using cameras for eyes will likely experience issues and accidents around spinning objects such as propellers, due to frame rates by scarronline
Or variable prime number framerate, eg 61 fps for second, 97 for second alternating