MrCyra

MrCyra t1_j9d8top wrote

Yeah, for instance salmonella has over 2500 strains and can cause anything from light stomach bug that goes away on its own to death. Less severe cases can be easily mistaken with food poisoning and such. So in theory it's way less scary than it seems on other hand it's so easy to prevent it that there is no point in playing lottery with this.

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MrCyra t1_j1i0bl9 wrote

Reply to comment by b_lett in Future of Games by stoneman217

It's a wonderful medium but has it's downsides. Learning curve is there because people are not that familiar with board game mechanics, personally I have bunch of experience in video games and board games and whenever I play some new board game it's just familiar mechanics but arranged differently and thus it's easy to pick it up.

But every person is different and often learning a new board game is like learning entirely new medium. Also 30 minutes to explain rules is on the light side, some games require an hour and some playthrough. Also people often lack the patience to learn. Last board game I got had bunch of different elements, like deck building, area control, worker placement, set collection, and probably something else I forgot. Essentially you have loads of options and need to find most optimal way to get points. Mid rule explanation others decided they want to learn it on the go, did not fully grasp game mechanics and complained that they do not get it.

Getting a group together can also be quite difficult, specific groups need specific games and as someone who likes heavy games face more difficulties there. Oh and set up can be a torture. But once in a while it's possible to overcome every hurdle and have an amazing experience that overshadows everything else.

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MrCyra t1_j1gven7 wrote

Reply to comment by Arm0redPanda in Future of Games by stoneman217

Combining board games with digital is somewhat iffy. Sure there are games that did that great, but it can be risky. For example if game uses app and it goes down under the game might become unplayable. Some people want to get away from screens while playing and some people fear aggressive monetization that could be introduced into essential board game app. So there is some pushback against digital elements.

Although complimentary implementations were wildly successful. Narrator apps for campaign games are great, helper apps, that reduce set up time and speed up gameplay are wildly popular.

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MrCyra t1_j1gudgd wrote

Reply to comment by b_lett in Future of Games by stoneman217

After pandemic tabletop hit golden age. Hobby got way more popular and there are tons of new games released we honestly already had hit a point where it's no longer possible to play every good board game out there. It actually slowed down currently as it became harder and more expensive to release new stuff.

But doubt it will be replaced any time soon. Often the charm of board games is getting together with some friends, probably nerds and having an activity with limited social interaction. We already can simulate board games in pc or vr, but none of these feel close to real thing.

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