Yo_Wats_Good

Yo_Wats_Good t1_j9u5un7 wrote

L take.

The lore is the best part. Ancient civilization who predicted the future to send a message to modern day via a message to a distant predecessor, with ancient societies battling over the relics they left behind and are behind some of the most momentous moments in history is cool.

Ya'll can cry about modern day segments but Unity and Syndicate are on nobodies top lists and they cut out the modern day stuff.

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Yo_Wats_Good t1_j6kx20e wrote

Who is downvoting OP?

He's right, you don't have to hit everything to the beat. You get bonus damage if you do otherwise it's automatically synced to the beat regardless of when you put in the input.

There are some dodge/insta-kill segments that are literally like a Pa Rapa rhythm section but I believe there are things in the accessibility section to give you a bigger window and only do one button if you can't hold a beat.

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Yo_Wats_Good t1_j2f7rhb wrote

I feel like Dragon Age Inquisition is fairly similar, with some more RPGness in storylines and I recall having more fun with the combat but its been a minute.

Its open-world light, has some big zones but isn't completely open like W3.

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Yo_Wats_Good t1_j2f6aa6 wrote

I went through the list and tbh I didn't see any that weren't worth playing.

Do you know which games got 10s? I don't think you do, given

>The majority of games are just wandering through (albeit beautiful scenery) shooting differently skinned, uninteresting AI in between cutscenes of a predictable storyline.

is not even remotely accurate.

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